The first major update to the software for almost two years, Gaea is described as “our biggest and most powerful update yet” in QuadSpinner’s blog post. Gaea 1.3: a major backwards-compatibility-breaking update The software is used for both game development and visual effects work, with testimonials on QuadSpinner’s website including artists at studios including Respawn Entertaiment and Scanline VFX. Once generated, terrains can be exported as meshes, point clouds or height maps, with the option to generate LODs or variants via a built-in terrain mutation system. The software includes a procedural erosion system capable of mimicking snow, scree and sediment deposition, which can even be used to ‘sculpt’ fine details into a terrain. Powerful procedural terrain generation plus artist-friendly direct sculptingįirst released in 2019, Gaea is intended to provide an artist-centric approach to terrain generation for games, combining powerful procedural controls with a range of direct input methods.Īs well as by creating and editing a conventional scene graph, users can control terrain forms through a Photoshop-style layer system or by direct sculpting. The update – a compatibility-breaking long-term support release – also introduces the long-awaited option to generate seamlessly tiling terrain, and a Tiled Builds system for generating terrains larger than than 8K. New features in the release, described as “our biggest and most powerful update yet”, include a new Rivers node to automatically generate river networks and a beginner-friendly version of the flagship Erosion node. QuadSpinner has released Gaea 1.3, a major update to its next-gen terrain design tool. Scroll down for news of the Gaea 1.3.2 update. The update, described as the biggest in the terrain-generation software’s history, is now available as a new long-term support release. A recording of QuadSpinner’s livestream previewing the new features in Gaea 1.3.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |